Topvaz — Basket Random

# Start the game pgzrun.go()

# Input Handling if keyboard[p['key_up']] and p['on_ground']: # Random jump height adds the "Random" chaos feel p['vy'] = random.uniform(-12, -15) basket random topvaz

# Ball properties ball = { 'x': WIDTH / 2, 'y': HEIGHT / 2, 'vx': 0, 'vy': 0, 'radius': 15 } # Start the game pgzrun

# Update Ball ball['vy'] += GRAVITY ball['x'] += ball['vx'] ball['y'] += ball['vy'] ball['vx'] *= FRICTION 'y': HEIGHT / 2